Biography
Energetic and hardworking game developer specializing in 3D game development, level design, and integration development (Unity, Unreal, Godot) looking for an entry-level job that can be balanced with an extremely light 5th-year undergraduate load, set to finish by June 2026.
Experience
Integration Developer
Ateneo de Manila University
Ateneo de Manila University
- Developed base code for game, “Bathala’s Behemoths”, a hack n’ slash game with base-building elements depicting Philippine mythological creatures
- Designed levels with curated and custom assets to bring the world to life
- Created and implemented basic and advanced mechanics and systems for game function and fun
- Performed technical asset development, feature integration, and iterative bug fixing
Junior Game Development Intern
Dreamlords Digital
Dreamlords Digital
- Collaborated with fellow interns in building playable minimum viable products for the board
- Created assets in 2D, designed levels, and developed game mechanics for game prototypes
- Worked with the professional team in redesigning game webpages
- Actively worked on projects via an Agile development methodology
Director for Internal Affairs
Ateneo Blue Repertory
Ateneo Blue Repertory
- Managed internal documentation for a semi-professional to professional theatre company
- Collaborated with colleagues to create itemized reports
- Engaged in frequent case presentations regarding HR matters needing calls to action
- Oversaw multiple concurrent projects and initiatives with emphasis on meeting urgent deliverables
Skills
Photoshop3D ModelingUI & UX DesignCanvaFigmaAdobe InDesignBlenderUnityUnrealGodotWixSocial Media Design3D Technical Asset DevelopmentIntegration DevelopmentGitAgileScrumUnity PlayworksWebGLQuality Assurance3D AnimationLevel DesignCreative WritingInteractive Multimedia WritingTechnical WritingGame Design Document WritingGame DesignIterative Bug Fixing
- Male
- Mandaluyong City, Metro Manila
- Joined on Aug 2025