Location
Makati City, Metro Manila
Salary
₱ Not Specified
Seniority Level
Entry level
Years of Experience
0 year
Responsibilities
  • Understand mobile gaming industry trends and their choices of UI/UX aesthetics and conventions
  • Collaborate with game designers to conceptualize the UI/UX and ensure its consistency with game design (templates, assets, UI style guides, etc)
  • Create wireframes, storyboards, user flows, and prototypes to effectively communicate interaction and design ideas
  • Learn insights from user data to improve the visual quality and engagement of user interfaces
  • Frequent communication with PH art team to create production UI assets across multiple titles using draw-overs and examples
  • Help improve our UI production pipeline and process to deliver key milestones effectively (specifications, optimizations, wikis, guides, etc)
  • Design and conduct UX research via playtest sessions & surveys to validate the usability of new and existing features or designs
Requirements
An online portfolio is required to show works featuring game UI/UX before being considered for an interview. Include images and a Demo reel if possible. Please indicate the link on your resume.
  • BA/BS Multimedia degree or other related field
  • Experience as a UI/UX Designer, ideally within the video games industry is an advantage
  • Must demonstrate UI/UX design skills with a strong portfolio
  • Experience creating wireframes, storyboards, user flows, visual designs, and mobile prototypes as well as clear documentation.
  • Knowledgeable in Photoshop/Illustrator
  • Familiar or knowledgeable in Figma
  • Willing to work onsite in Makati.
  • Willing to work Monday to Saturday
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